VoiceConnectionStatus
The various status codes a voice connection can hold at any one time.
declare enum VoiceConnectionStatus
declare enum VoiceConnectionStatus
Connecting
=
"connecting"
The
VOICE_SERVER_UPDATE
and VOICE_STATE_UPDATE
packets have been received, now attempting to establish a voice connection.Destroyed
=
"destroyed"
The voice connection has been destroyed and untracked, it cannot be reused.
Disconnected
=
"disconnected"
The voice connection has either been severed or not established.
Ready
=
"ready"
A voice connection has been established, and is ready to be used.
Signalling
=
"signalling"
Sending a packet to the main Discord gateway to indicate we want to change our voice state.